Morpheus 2.3.7

This is the seventh bug fix release of the 2.3 series.

MorpheusML was extended by two valuable features: InitCellObjects gained the ability to create hexagon/honeycomb shaped arrangements, Gnuplotter learned to use non-adaptive palettes, and a corner of missing expression support in StartTime and StopTime was cleared out.

The simulator underwent some performance improvements in solving PDEs and received a number of minor bug fixes.

See the blog post and the changelog for details.

Downloads

Table of Contents

Linux

APT Package Manager

Download the appropriate package for your distribution:

Use APT to install with dependencies:

sudo apt install ./morpheus_2.3.7.deb
Use Alien to convert to non-debian packages.

Build from Source

Run the following commands to build Morpheus from source:

git clone https://gitlab.com/morpheus.lab/morpheus.git morpheus
cd morpheus
git checkout v2.3.7
mkdir build
cd build
cmake ..
make && sudo make install

For dependencies and further build instructions, see the README.md in our GitLab repository.

macOS

Homebrew Package Manager

Morpheus is available for macOS 12 ‘Monterey’ and above via Homebrew.

If you are still running macOS 10.15 ‘Catalina’, please check the FAQ.

Install

  1. Install Homebrew.

  2. Install Morpheus and the Gnuplot runtime dependency by pasting the following line in a macOS Terminal (depending on your system, this may take a few minutes):

    brew install morpheus gnuplot

  3. Start the Morpheus GUI with the command:

    morpheus-gui

  4. Recommended: To access Morpheus conveniently from your Mac’s ‘Applications’ folder, add a Morpheus.app shortcut by typing:

    ln -sf $(brew --prefix)/opt/morpheus/Morpheus.app /Applications

Detailed instructions and other available Homebrew installation options are provided in the FAQ section.

Please note that the current version has the SBML import feature disabled by default, as we’re currently experiencing problems with some macOS SDKs failing to build libSBML.

If you need SBML support on macOS, you can add the --with-sbml option in the brew install step (see below) which will build Morpheus including libSBML if your machine is not experiencing the macOS SDK issue. For this, you will also need to add our own morpheus Homebrew Tap as shown below (see the FAQ for more information on Taps):

brew tap morpheus-lab/morpheus
brew install morpheus-lab/morpheus/morpheus --with-sbml

If you currently have Morpheus installed via Homebrew and want to upgrade with SBML import, please temporarily remove Morpheus with brew uninstall morpheus first (all simulation results already on your system will be preserved), as it’s not possible to pass the --with-sbml install option along with brew upgrade morpheus, and proceed with the brew install command shown above.

Upgrade

If you have already installed Morpheus with Homebrew in the past, simply upgrade to the latest version with:

brew upgrade morpheus

Build from Source

Run the following commands to build Morpheus from source:

git clone https://gitlab.com/morpheus.lab/morpheus.git morpheus
cd morpheus
git checkout v2.3.7
mkdir build
cd build
cmake ..
make && sudo make install

For dependencies and further build instructions, see the README.md in our GitLab repository.

Windows

Windows Installer

On Windows, Morpheus is made available through a Windows installer:

Morpheus-2.3.7.exe

If you get the message ‘Windows protected your PC’ and Microsoft Defender SmartScreen is preventing the Morpheus installer from starting as an ‘unrecognized app’, click ‘More info’ and then ‘Run anyway’ and you’re good to go.
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Multicellular Simulation
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